Archive for Patch Notes
May 13, 2007 at 01:18 · Filed under Patch Notes, World of Warcraft, Blizzard
As you may deduce from the title, Blizzard are currently rolling out the new 2.1.0 patch, which, if you haven’t seen the notes, is massive, introducing Druid epic flight form, The Black Temple and the Netherdrake epic flying mount among other things. Read the rest of this entry »
April 7, 2007 at 05:28 · Filed under Patch Notes, Command & Conquer
Patch notes:
==================================================================
Command & Conquer 3 Tiberium Wars(tm)
Version 1.04 Patch Notes - April 5, 2007
==================================================================
This patch for Command & Conquer 3 Tiberium Wars addresses video
playback issues and several multiplayer problems:
Optimizations
- Made further improvements to video playback on low-end Windows
XP system configurations.
Bug Fixes
- Fixed an error that caused some players to crash or disconnect
while in online lobbies.
- Fixed an error that caused players with semicolon (';'),
colon (':'), comma (','), or equal sign ('=') characters in
their Online IDs to not be able to see and select options from
dropdown menus in online multiplayer lobbies. These characters
are no longer permissible in Online IDs.
- Fixed an error that caused players to desync when watching a
BattleCast match in which one of the participants disconnected.
Other Fixes
- All online multiplayer game lobbies will now appear proper
localized in different languages.

It weighs in at a little less than 13 megs if your version is up to date. Hopeful this won’t kill off EA online. Enjoy! 
April 6, 2007 at 07:18 · Filed under Patch Notes, Command & Conquer
Looks like EA are close to finishing the last of the bugfix patches (1.04) that’s going to address, among other things, the desync issue you will experience if you watch a battlecast matches (I figure this is what we mortals refer to as ‘replays’) and some other apparently minor stuff.
Also, apart from the client side issues EA is working on speeding up stats updates for all you serious players. Once EA gets everything straight, they will be starting tournaments with seasons and prices etc.
Read all about on on the Command & Conquer forums!
In other news, C&C3 is topping the sales charts in the UK! No numbers are presented though.
Link: Pro-G news
April 4, 2007 at 09:06 · Filed under Patch Notes, World of Warcraft
Turns out WoW was patched during maintenance, a small patch for those of you who keep up to date.
Mac
- Improved memory usage and stability under Mac OS X 10.4.9 using multi-threaded OpenGL
Bug Fixes
- Attempting to turn in a guild charter with a signature from a player that formed his own guild will no longer result in an inappropriate error message.
- Using the customer support "Auto-Unstuck" will now trigger the one-hour cooldown on the player's hearthstone.
- Arenas - Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts.
- Battlegrounds - Eye of the Storm: Players should no longer be able to exit the bubble before the match starts.
- Mechanar - The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed.
- Caverns of Time: Old Hillsbrad - The Escape from Durnholde event will no longer break during the church part of the encounter.
- Various localization fixes have been applied.
It’s nice to see that Blizzard final fixes the Mechanar gate-bug. After several months no less, but who’s keeping track?
If you don’t feel like downloading the patch through the Blizzard patch system, I have a link for you. This is only for the EU version (english) though.
Download it here.
April 2, 2007 at 03:36 · Filed under Patch Notes, Command & Conquer
The third patch to be released in a short time by EA is set to fix random lobby disconnects/game freezes and some other thing I haven’t personal experienced.
From the readme:
This patch for Command & Conquer 3 Tiberium Wars fixes two
problems pertaining to online multiplayer:
Bug Fixes
Fixed an error that caused players to experience unexpected
disconnections and freezes while in online lobbies and
Automatch search.
Fixed an error that prevented players in online lobbies
from chatting global after sending private messages to
other players.
So let’s all hope this REAL annoying bug is fixed. As I recall this was slated for a 1.02 release, but apparent that didn’t happen.
March 29, 2007 at 16:34 · Filed under Patch Notes
Apparently there’s been a spot of trouble rolling out the 1.1 patch, some say to fix this you have to reinstall the game entirely. Ouch!
EA is on the case though, or so they say, working on patch 1.2 that’s supposed to fix some of the common and annoying issues in the current version.
My favourite thing is the lobby refreshing. Right now it’s nigh impossible to choose a game beyond the first ones visible because on refresh, the game list scrolls back up. And the refreshes happen frequently!
The other thing, which isn’t as bad as the refresh stuff, is that you get disconnected at random.
More info is available at the EA boards.